Greetings!
I've been doing the Pluralsight Unity Game Dev courses to learn more about the program. Meanwhile I've been making random assets inspired by my surroundings, which is currently a lot of road work. Below are some screenshots of the objects rendered in the Unity Engine.
Construction Fence:
Jersey Barriers:
Ladder(un textured):
Workers Ahead Sign (also set up for a whole library of signs):
Shipping Container (also set up rigid body and hinges):
Rubber Speedbumps:
Cable Spools:
Traffic Barrels:
Traffic Cones:
Pedestrian Pylons:
I've also set up everything with optimized colliders and relative rigid body setups. It's a lot of fun!