Monday 25 July 2011

Alien 1 (WIP)

I modeled this guy during the first 2 weeks of Character Modeling 1 (but not for Character Modeling, just for fun), I still didn't understand the importance of poly flow and quads, so there's triangles everywhere.  Based off of my first assignment from Concept and Design, 1st Quarter.  It's funny, just as I was getting these pics ready I realized I almost completely forgot about his claws on his back!

 No Clothes
(lock the door, close the curtains!)



Wireframes



With Clothes
(ready for shoveling coal!)



Here's the original concept page:

(Maya Exp: 6 Months [+2wk])

Spider

I modeled, textured, and rigged this fella during one of my weeks off, and have been making adjustments ever since.  I mostly did it for the fun of rigging it, though half way through I started regretting choosing a spider as my arachnophobia kicked in!








I guess I should take the time to record myself using the rig, no?

(Maya Exp: let's see... these renders were between second and third quarter, so... 6 months!)

Saturday 23 July 2011

3d Modeling 2, Assignment 1

The first assignment of my 3D Modeling 2 class.  Our class only had 2 weeks to work on this (and convert that into student time it equals 4 days) as opposed to the 3 weeks it was intended for.  Was rushing to finish the props before the end of today, and got a little side tracked and started rigging the helicopter.  I still finished  more than I thought I could in time.  I think I have to texture the next model...



  Of all the classes in my 3D Modeling program, only one so far has actually focused on how to model, and that was Character Modeling.
(Maya Exp: 10 months)

Wednesday 6 July 2011

I'm Awesome.

Well, I showed them!  I successfully completed all of my finals and passed all of my classes with my usual good grades!  And now, here's my Character Modeling final, completed in roughly 12 hours of work




(Maya Exp: 9 Months)