Friday 20 May 2011

Mini In-Class Assignments

Here are some of my in-class assignments from 3D Modeling 1, 2nd Quarter.

I know this isn't much of a model, this was the intro to textures, and UVing objects in Maya.  Practicing things like UV layout choices and getting best resolution for file size.

Next we had to model a pop can, and create our own texture with out being provided the image to make it with.



This might have been the next class, or the one before, but it was to model a bullet from a reference image plane, and to match the material to the real thing.  Apparently the other class didn't get to model ballistics...
Oh yeah, we had to model three versions, one that looks smooth and sharp in the right places through the use of normals, one from the use of beveling the edges, and one from using smooth mesh preview (the future of [or present "~_~] of character models)

You can download these for free from here.

(Maya Exp: 14 weeks (approx.[technically 12 weeks due to a 2 week break between 1st and 2nd quarter])

No comments:

Post a Comment